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I have been getting a lot of interest building up for A Girl in a Room II; a sequel to the collaboration just released a few days ago. Linkers
In order to keep the collaboration fresh and interesting, I will be putting together an experimental project for the collaboration. Here are some thoughts that I have been toying around with:
A Girl in a Room II Features ( Discussion )
In most collaborations everybody just works on their own part and submits it. But unfortunately that isn't how real projects are completed. I'm thinking of having group submissions, where 2-4 people will all work on the story, animation, characters, sound for each part.
I feel that having more people working on individual segments will open up for discussion between the group, throwing out bad ideas, getting some awesome ideas really put together.
- Continuous Story:
This is pretty self explanatory, but having a chronological segment of events could give us all time to give the character more emotion/personality.
The downside to this is everybody can't kill off the character. Unless we come up with a unique logical way for it to happen.
- Psychological Disorders:
If we go the route of multiple groups, a way to get each group to do a different type of horror, by utilizing very real psychological disorders into the mix.
For example: Stockholm Syndrome, the disease that causes captives to feel an emotional attachment to their captives.
The parts would not rely on the disorders for content. But you can use the disorders to structure your parts and give you a solid foundation.
All of these things are just ideas that I am toying around with. I would like to hear what you guys think. What are some things we can implement into the sequel?
Once we get an format, then I will start the collaboration to allow people to get started over winter breaks. The deadline will not be until Summer 2014, gives us all time to make a truly amazing piece of art.